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Send AirPods head tracking to simulation games
AirTracker reads headphone motion through macOS Core Motion and sends orientation to OpenTrack, a head-tracking bridge for games. Its menu-bar app also exposes a local 3D viewer, calibration controls and JSON telemetry.
A Mac is required to read the AirPods, even when the game runs on a Windows PC. Connect the receiver on the same network and calibrate the axes; yaw drift may require recentering or drift compensation.
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Send AirPods head tracking to simulation games
AirTracker reads headphone motion through macOS Core Motion and sends orientation to OpenTrack, a head-tracking bridge for games. Its menu-bar app also exposes a local 3D viewer, calibration controls and JSON telemetry.
A Mac is required to read the AirPods, even when the game runs on a Windows PC. Connect the receiver on the same network and calibrate the axes; yaw drift may require recentering or drift compensation.
crippler95
1 follower · joined Jun 2016
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How did it go? Tips, problems, questions…